Resources credited in the image, titles added in Photoshop, no other post work, as I've seen folks say on the 3d art forums. Every culture has its own etiquette! (Although I suspect at least half the reason folks give credit isn't just to say "thanks" to the folks who made the model/texture/resource but so other artists can fill out their shopping lists. Seriously, I tell you, it's like playing with dolls.) Usually you credit resources and tools in the text of your announcement, rather than the actual image, but I thought this would be neat.
Constructive criticism is welcome. I didn't do any post work in Photoshop because I'm trying to learn DAZ Studio and figure out its and my (mostly my) shortcomings. Some things are a little puzzling. I have no idea where that blue bleed-through in the lower left came from, for instance, and while the overhead light came off very well on the skeletons it turned my warrior *surprisingly* red in the final render. Maybe it's because she's dark-skinned, and the skeletons have a clean "anatomical specimen" texture? Lighting is the trickiest thing about this so far. I am totally faking it. Gonna post this in a 3D art comm or two, see what they say.